Monday, 23 October 2017

Study Task 3 - Appeal

Our third task required us to develop a character from a list of archetypes. I ultimately chose the explorer and thought a pirate would be perfect for this. I decided to make my character an anthropomorphic bunny, partly because I don't draw a lot of anthropomorphic characters and thought this would be a good opportunity to practise, and partly because I like rabbits and I used to have a particularly curious one that I felt was the animal kingdom epitome of an explorer.


Character Development Sheet

This turned out to be by far the most difficult task that I had come across as of yet - it was challenging for me to translate my character from mind to paper and I found myself redrawing Captain Flintlock multiple times in an attempt to get her proportions right. 

Model Sheet

I knew I wanted colours that were warm and a copperish fur colour to help fit in with the steampunk pirate theme but at the same time show that she wasn't visually a villain but not completely a hero either (as she was a pirate after all).

Final Character Turnaround

Overall I was somewhat satisfied with the finished product, though I know some of the proportions are off and I just couldn't get the three-quarter turn to work properly to my dismay. That coupled with challenge of drawing feet that are naturally tip-toe, and the critique of a friend who inferred she needed more in the gluteal region to look right, I've come to the conclusion I will need to practise extensively with turnarounds and proportions and will likely go for a more simple design next time until I can confidently maintain consistency with the various poses in my designs.

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