Over the break, Damian, Prathik and myself decided to try to continue our Schwa collective into this year and after graduation. Prathik had a list of ideas he thought would be good to animate as a collective and the one that stuck out to everyone was about a sleep paralysis demon that craved intimacy. The original script had a comedic twist ending but after getting some feedback from Dotty, we changed it into a horror-romance-tragedy story.
My role for this project is storyboarding, animatic, animation and some post production. I started drawing the storyboards and then realised almost immediately I didn’t really know where the furniture was in relation to the character so I thought it would be easier to block it out in Maya and take screenshots (which would help the background artist too). I started a Maya file and then realised I didn’t know what the layout of the room was supposed to be.
After going through a few potential floor plans with Prathik (who is directing), we picked one and I spent about a week or so making a basic room in Maya. I was a little rusty with the program but Prathik and Rory were kind enough to remind me how to do some basic actions.
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Floorplan |
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Room blocked out in Maya |
What I learned:
- Sometimes more creative planning is needed before the storyboard stage
- Making a floor plan and blocking out in Maya helps out both the storyboard artist and the background artist in retrospect
The next stage will be getting the storyboards done.