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Scene 5 - Getting into bed |
My issue with this was the framing and I wondered if we should be including more bed in the background so that more movement comes across, I had a rough rotoscope overlaid but the majority of it went off screen. After playing around with the Maya file and doing some experimentation, Prathik and I realised that the movement wasn't important and the focus should be on the dreamcatcher and photograph. We also swapped the original zoom out camera movement for a zoom in for the extra focus, so I'll be altering how I animate this scene now.
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Scene 8 - UWU |
I may have redone the hair in this scene a few times as I'm unsure how gravity is supposed to work on a sleep paralysis demon. The feedback was to take artistic license for this scene and animate the hair as if gravity was at her feet level (she is actually floating above the bed so her hair would normally go towards the camera but this would look awkward in shot).
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Scene 15 - Deep Smokey Breath |
I'm actually happy with how this scene looks so far, feedback was to make the head a little bigger and finish adding the neck. Prathik is in charge of most of the effects so he will be animating the actual smoke.
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Scenes 18 to 20 -Cheek caress to Fire reveal |
I initially roughed this out on my iPad on my way to London and then traced over it in TVPaint so there are a few inconsistencies to deal with. Feedback was to change the eyes in the first shot and the amount of lines around the eyes and mouth in the last shot to match the character designs.
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Scene 24 - Profile Walk |
This scene is meant to have the camera panning up a profile walk as the cracks extend up the body. The original shot framing wasn't clear however so I'll be redoing this walk with acting reference and with more character showing in the shot.
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Scene 26 - Cracking Profile |
Prathik pointed out that there might be a discrepancy in the cracks between his and my scenes but we decided we'll just crop scenes where necessary. Kilo's face here will be changed as the facial animations don't quite fit the character designs.
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Scenes 29, 31 and 32 - Final scenes |
I will need to resize Kilo's head as it is a bit too big compared to Penny's. Prathik also wants to help with the tears animation so the style remains consistent with the tears he has animated on his scenes. Finally, the last still shot will have the ambulance crew cut out so that the focus is on Kilo.
We realised one of my scenes (which I haven't started the roughs for yet) overlaps with one of Damo's scenes so I volunteered to take over that one too as it's basically a zoomed in version of my scene. This next week, I'll continue to work and improve on these roughs.
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