For our final task we were asked to make an animation that combined the principles we've practised over the course of this module. I decided to explore a dragon character I had created in passing for my arcs task, only this time he had grown some and had a nose that was sensitive to dust. And had a tendency to sneeze fire. And shared a home with a mischievous fairy that his owner trapped in a pendulum.
Character Development Sheet
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Final animation
What worked well:
- The principles of easing, exaggeration, anticipation, squash and stretch, follow through and overlap, and arcs
- The choice of sound and synchronisation
- Relatively simple design of the dragon.
What could be improved:
- The length of the animation could've been cut shorter (although at the possible cost of a few principles of animation)
- Secondary motion could have been shown better
- The fairy in the pendulum could have been visualised better
- Possibly could have added more colours to the dragon's design
- Possibly could have added some indication of colour to the storyboard
- Shading could have been added in more places in the final animation.
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