Unfortunately I couldn't manage to get a render due to Maya crashing on me consistently which I believe had something to do with me playing around with an ocean texture, but I'll hopefully use my newfound knowledge in future Maya projects.
What worked well:
- The effect of lighting on the different textures within the program
- The ability to toggle certain shadows on and off to make certain light sources stand out
What could be improved:
- Saving often to avoid losing everything every time Maya crashes
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