Monday, 16 April 2018

Study Task 4 - Maya 5: Animation basics

In this Maya session we learned how to animate using keyframes and the graph editor. I was initially trying to animate the squash and stretch of a ball bounce by directly changing the size and dimensions of the sphere until we were shown how to use the squash property, though I think I need more practice playing around with this function because it ended up looking a lot less natural than my manual method. Given more time I would fix this.



What worked well:
  • The motion was very fluid

What could be improved:
  • Altering the easing and the values of the squash at certain points to make the movement look more natural

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